package com.pechas.game.pirates.model.atom;

import com.pechas.one.constructs.element.Element;

public class Captain extends Element {

	/**
	 * attribute sets of Captain
	 */
	private double leadership;
	private double strategy;
	private double moral;
	private double inspiration;
	private double attack;
	private double defense;
	private double violence;
	private double stealth;

	public double getLeadership() {
		return leadership;
	}

	public void setLeadership(double leadership) {
		this.leadership = leadership;
	}

	public double getStrategy() {
		return strategy;
	}

	public void setStrategy(double strategy) {
		this.strategy = strategy;
	}

	public double getMoral() {
		return moral;
	}

	public void setMoral(double moral) {
		this.moral = moral;
	}

	public double getInspiration() {
		return inspiration;
	}

	public void setInspiration(double inspiration) {
		this.inspiration = inspiration;
	}

	public double getAttack() {
		return attack;
	}

	public void setAttack(double attack) {
		this.attack = attack;
	}

	public double getDefense() {
		return defense;
	}

	public void setDefense(double defense) {
		this.defense = defense;
	}

	public double getViolence() {
		return violence;
	}

	public void setViolence(double violence) {
		this.violence = violence;
	}

	public double getStealth() {
		return stealth;
	}

	public void setStealth(double stealth) {
		this.stealth = stealth;
	}

}
